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Assassin’s Creed Origins PS4 Review – Is It Worth The Price? [GAME REVIEW]

In this post I’m going to be reviewing Assassin’s Creed Origins for the PS4. I’m going to try to answer the question: Is it worth the price?

My Experience


I’ve played most of the main Assassin’s Creed games to date. The last Creed game I played was Assassin’s Creed Unity and I didn’t finish it. Now, the reason I didn’t finish Unity wasn’t because I didn’t like the game or because of any of the bugs that were present on release. I simply didn’t finish it because I didn’t have enough free time. I thought the game was interesting and showed promise. I didn’t experience most of the issues I heard other people were having and I would love to get the chance to go back and play that game in the future.

I didn’t play Syndicate because I wanted to finish Unity first in case I missed something important to the overarching story.

I would say that I guess I’m a fan of the Assassin’s Creed series, but I never get excited for their new releases. I’m indifferent, but I think that’s mainly due to the fact that I wanted to finish Unity before playing a later game in the series. I’ll also admit that I’ve gotten bored of the Assassin’s Creed formula over the years. I remember liking some of the old games, but I wouldn’t want to play them today.

Assassin’s Creed Origins was a game that I did not care about at all prior to its release, but then I started to see people tweeting about it, saying how much fun they were having. I got a glimpse of the levelling system and I was intrigued to see how they implemented it. I was interested in the changes in gameplay as well as the story of the origins of the assassin brotherhood.

Now I actually wanted to play the game to see what was up, so I requested the game. Thank you to Tom at Ubisoft for sending me a copy.

Let’s get into the gameplay.

Gameplay

assassins creed origins review

The gameplay in Assassin’s Creed Origins is both similar and different to older Creed games. It’s still an open world sandbox game, this time set in Egypt. There are a bunch of outposts on the map to take out and synchronisation points to synchronise with.

But you don’t have to take out outposts OR synchronise. Most outposts you go to will have loot and a captain and or commander to take out. These were fun little challenges as I do enjoy the outpost gameplay that Ubisoft is so fond of. Most of the actual missions direct you to steal something or kill someone. The main character Bayak’s usual solution to problems end up with people dying.

Ironically, there’s not as much of a focus on assassinations this time around. I would have preferred some big assassination missions where you had multiple options on how to take out a target, but most of the main assassinations feel like you’re just killing another guard.

The auto-travel option on your mount, where you can automatically follow a waypoint, is a welcome addition and deserves a quick mention before we get into the next section.

Combat + Stealth

assassins creed origins combat

The combat is less reliant on waiting to counter attack your enemies than past titles in the series. There is a much more punishing parry system in its place. You’re able to pick from a selection of weapon types which each have their own fighting styles.

There are 7 different melee weapons and 4 different bow types. You can use both your melee weapon and a bow in combat. Different types are better suited to different situations and playstyles.

The combat mechanics feel good. The different options you have in a fight are satisfying especially when you’re fighting higher level opponents (the levelling system is something we’ll talk about later).

For example, I can assassinate a guard, use my flesh decay ability to contaminate his body and place it at a strategic choke point. Then I can start causing chaos shooting fire arrows into the foreheads of unsuspecting soldiers, leading them to run after me and become poisoned by their comrades dead body before they meet the same fate. We also have a crouch button this time around.

Even with the addition of the crouch button, the stealth in Assassin’s Creed is still very bog standard. This isn’t a stealth game. If you play it as one, you will probably be disappointed. The stealth mechanics don’t have a lot of depth and I feel like the intended way to play is to thin the numbers using stealth and then fight in open combat. That play style feels much more satisfying than playing a fully stealth run. Taking out an outpost stealthily is too easy. You can spot where everyone is using your bird Senu and then take out everyone one by one. It’s not very interesting gameplay. It was much more fun for me to try to cut a few guys down with my sword after I snuffed out their reinforcements.

Levelling System

assassins creed origins levelling system

The levelling system in Assassin’s Creed Origins is bad. It seems to lock content from you for no reason other than to increase the length of the game.

You gain experience from completing missions and side missions (and probably other activities that I didn’t do). I wanted to play the main missions and a few side missions, but Origins wouldn’t allow me to do that. I was forced to grind through meaningless side missions in order to play the missions I actually wanted to play to progress the game. That’s not to say that the side missions are necessarily bad (we’ll get more into that when we get to the story section), but they quickly got stale and annoying when I was forced to do them.

A few of Origins gameplay mechanics are evidently inspired by The Witcher 3. The investigation aspects of the game as well as the emphasis on side missions are the big standouts for me. Side missions are fully voiced and they have stories attached to them, which is great and I congratulate that as it’s a good addition, but the problem is these side missions are all linear and they don’t matter much. In the Witcher 3, a side mission could end in you making a choice that had unforeseen consequences down the road. In Assassin’s Creed Origins you have no choices to make. You can’t affect anything, so these side missions eventually become hollow quests that you complete for the sake of levelling up so you can do the main missions.

I wouldn’t have minded doing a few side missions in between missions, but I think the forced focus here really hurts the game. When I thought I was near the end of the game, the next main mission all of a sudden required me to go and gain 10 levels. That was tedious, grindy and unnecessary in a single player game. I’m unsure if this grind was designed to get me to buy better gear in order to speed up the process because I never even looked in the store, but I wouldn’t be surprised if that was the case.

The levelling system is also flawed in that higher level enemies become unbeatable. Some enemies have a skull over their heads where their level should be and those enemies are impossible to take down as far as I know. You need to level up to even fight them. Enemies 2 levels higher than you are pretty much sponges and can take you out in one or two hits sometimes. I would’ve preferred if we had a chance to take on higher level enemies and win using skill. Instead I think the levelling system makes higher level enemies too hard and enemies at your level too easy, but that’s my personal preference. You may have a different experience.

Skills

assassins creed origins skill tree

You are given 1 skill point every time you level up. There are 3 skill trees that you are able to spend skill points in to unlock abilities from. Those trees are Hunter (stealth, assassination and bow abilities), Seer (nature, trade and crafting abilities) and The Warrior (combat and direct confrontation abilities).

The skill tree is done well. The abilities are interesting and I was able to unlock most of the abilities I wanted before finishing the story. I was able to cherry pick the abilities that I liked from each skill tree and enjoy my available skill set when playing the game.

Story

assassins creed origins review

In Assassin’s Creed Origins you play as Bayek, a Medjay of Egypt on a quest for revenge. That’s about all I can say without getting into spoilers. The story isn’t particularly deep or mind-blowing, but the main story of Assassin’s Creed Origins was interesting. I was intrigued to find out how the Assassin’s Brotherhood was formed, and I was also interested in the personal story of the main character Bayek. The story kept my interest through to the end, although I think it could’ve have lost some of the later sections and been a smoother experience.

This game, as many in the series have, inspired me to scroll through Wikipedia and research Ancient Egypt and the historical figures that appear in the game. Any game that inspires you to get educated gets points in my book.

As I mentioned earlier, Origins has fully voiced and written side missions. I never came across a side mission that didn’t have a backstory and many of them were interesting. There’s a healthy supply of cutscenes and story content here, but I eventually got bored of the side missions and started skipping through the cutscenes due to the grinding that the game forced me to do. I think that without so much grinding forced upon me, I would’ve enjoyed the side missions much more. I would have the choice to complete the side missions I wanted to instead of being obliged to complete a large number of them whether I wanted to or not

Graphics & Sound


The graphics in Assassin’s Creed Origins are good. I have no complaints there whatsoever. The sound was also pretty good, so there’s not much to say here.

Is it worth the price?

assassins creed origins bow

Assassin’s Creed Origins is currently £32.00 on Amazon. If you want to take your time with this game, then there is a lot of content here for your money. There are a variety of cities on the map that I didn’t even visit while I completed the story. There are also pieces of DLC coming and free end game battles for you to tackle after you complete the story.

The game is grindy and it does force you to do side content even if you don’t want to. However you probably aren’t playing this game with the intention to review it, so you’re more likely to take your time and maybe that grind will seem more natural and less grindy for you.

I did have fun with most of my time with the game. It ended on a good note, despite the slog just before end of the game. If you don’t mind a bit of a grind, then this game is definitely worth the price. If you’re going to take the game slowly and savour it, then I also think it is worth the price for you. If you’re not a fan of Assassin’s Creed then this might have enough changes to bring you into the series, but it’s still Assassin’s Creed at it’s heart.

This verdict was difficult for me because I enjoyed the game and it has a lot of content, but that end game grind really rubbed me the wrong way. However before that grind kicked in (and after) this game gave me hours of fun, so it is worth the price.

Here are some pros and cons to help you make the decision for yourself:

PROS

  • A lot of content
  • The story is appealing to Assassin’s Creed fans and maintains intrigue
  • You have the choice to play the way you want with the varied combat system and abilities

CONS

  • The game gets very grindy nearer to the end

If you want to buy Assassin’s Creed Origins then please use this link. It will help out the channel at no cost to you.

Thanks for reading, let me know what you thought of Assassin’s Creed Origins in the comment section below. If you want to check out the rest of my reviews, you can click on this playlist.

I’ll see you in the next review!

Persona 5 PS4 English Review – Is It Worth The Price? (If You Don’t Have A Lot Of Time)

In this post I’m going to be reviewing Persona 5 for the PS4. I’m going to try to answer the following question: Is it worth the price (if you don’t have a lot of time)?

My Experience


PERSONA 5 ENGLISH REVIEW

I have never really been into turn based combat or JRPGs, so I wasn’t excited for Persona 5 at all. I had no idea what the Persona franchise even was and I had no intention of finding out. That all changed when I saw video after video on YouTube praising the game. I saw people that I followed on Twitter praising the game and I wanted to see what I was missing out on. I requested a copy of the game to review in May (big thanks to Matt from Deep Silver for hooking me up), but I had no idea what I was getting myself into.

I had heard that the game was large and it took over 80 hours to complete, but I thought that was just the estimated amount of time it would take slowpokes and people bad at games to beat it. I want to clearly say right now that I have not finished this game. I usually like to finish a game before I review it, but with my current schedule I only get to play Persona 5 for a few hours at the weekend and at this pace my review would be released mid next year.

I’m going to tell you guys what I think of the game so far and letting you know if it’s worth the price even if you don’t have the time.

Gameplay

There are 2 main sides of Persona 5. There is the part of the game where you live as a schoolboy, organising your schedule and choosing when to study, work or hang out with friends. There is also the other side where you battle shadows in the metaverse using turn based combat. I’ve got to be honest and say that I enjoyed both sides of the gameplay.

The two sides of Persona 5 also interlink with each other. While you’re in the real world you can forge relationships and level those relationships up. Those relationships will give you different perks depending on the person. These perks can help you with battling shadows in the metaverse by granting you new abilities and XP bonuses when you fuse new personas.

There are honestly so many aspects to the gameplay in this game, so we’re going to stick to discussing the 3 main gameplay loops: the real world, the metaverse and collecting personas.

The Real World

PERSONA 5 ENGLISH REVIEW


When you’re not fighting shadows and stealing treasure, you need to go to school and basically live the life of a schoolboy. You are usually able to choose what you want to do each day, but sometimes you are forced to do something for story purposes. You can generally pick around 2 activities to do a day - one after school and one in the night (some activities are limited to daytime or night-time).

These activities usually either help you increase 1 of your 5 social stats or help you get closer to a confidant (a character in the game you can befriend), which can help you with things in the metaverse.

You’ll also have to take school tests each term which test your memory. Throughout the term you’ll be asked a few questions in class which test your knowledge (knowledge which I didn’t have). I saw many questions about things like Japanese history and culture, so Google answered all my questions for me. If you get these questions right then you’re given a stat boost to your knowledge, so instead of guessing I chose to choose what I thought the answer was in my head and then use Google to find the right answer and enter that option.

After you answer the question in class, your teacher will expand a bit on the subject and you’ll generally find that subject brought up again in the tests.

The Metaverse

PERSONA 5 METAVERSE


The metaverse is where you tackle the main missions in palaces or side missions in mementos. Palaces are curated, themed multistage dungeons, while mementos are randomly generated dungeons with multiple floors.

In palaces you are tasked with getting deep into the palace and stealing the treasure of the owner of that palace. There are usually various simple puzzles and enemies to fight along your way. There may also be a miniboss or two and the palace will end with a boss fight.

Combat is turn-based. I’ve never been a fan of that style of combat, but I became a fan after playing this game. The combat is largely centred on the strategy of finding your enemy’s weaknesses and using those to your advantage. If you know your stuff and you play well, you can get away from a lot of battles without even letting the enemy have their turn. In the boss battles this generally changes because some bosses have no weaknesses and you’re forced to fight and keep your party alive until the end of the fight.

You can have a party of 4 members at all times. Your party members have their own specific persona while your main character is able to use multiple personas. Personas are kind of like Pokemon in the sense that they have elemental attributes and attacks as well as a variety of skills you can choose to use in battle depending on the persona.

Tutorial System

PERSONA 5 TUTORIAL SYSTEM


The tutorial system in the game is done very well. New aspects of the game are introduced over time so they don’t overwhelm players like me who have never played a Persona game or a game like this before. These tutorial messages can be accessed at any time from the menu (which looks great, but we’ll get to that later).

I also always felt like there were new additions to the game and the game was expanding. It’s unfortunate that I didn’t get to finish the game for this review, but I have no doubt that more gameplay features would have been revealed down the line. This truly is a big game.

Personas

persona 5 sandman persona


Personas are kinda like the Pokemon of the spirit world and in this game your personas are stored in masks instead of a poke ball. Each persona has its own weaknesses, strengths, abilities and personality.

Fighting a new persona for the first time and trying to figure out its weakness is an exhilarating feeling, especially when that persona is kicking your ass and you accidentally use an ability that heals it.

If you target a persona’s weakness you can do something called a “hold up”. This results in you surrounding the enemies and pointing your gun in their face - at this point you can negotiate with the persona. You can either try to win the persona over to your side or you can extort it for some cash and items- all in a day’s work.

Collecting Personas

persona 5 naga persona


Collecting personas is a fun part of the game. I found myself wanting to find new interesting personas to add to my catalogue or combining the personas I had to make new ones. You may also find yourself trying to obtain certain personas just so you can combine them with other personas to get the end result you actually want.

This serves as a fun little meta game that appeals to the completionist within me.

Story

PERSONA 5 ENGLISH REVIEW


Characters

Persona 5 has an overall story that we’ll touch on in a bit, but the main bulk of Persona 5 focuses on the individual stories of the characters you meet.

I found some of these stories very interesting and others not so much. I really dislike the Ryuji and Mishima characters, but I pretty much liked everyone else. However, you must remember that I didn’t finish the game so maybe those characters became less annoying and redeemed themselves later on. Although, if you’re an annoying character 60+ hours in then I don’t really have much hope that you’re going to turn it around.

I think Makoto was probably my favourite character and Yusuke was also a cool dude.

Overall story

The overall story is something I really don’t want to spoil. The basic summary is that you were sent away for being a bad kid and there’s also some strange happenings going on in the city. People are having “mental shutdowns” which results in people suddenly losing their minds and committing suicide.

Catchup Chapters

After every palace is completed, you are able to read a recap of the story up to that point. This is VERY valuable to people like me who don’t have a lot of time and may have to put the game down and come back in a week.

Overall, I found myself very interested in the story and many of the characters. I am still burning to know how the game ends and I will probably create an updated review after I fully complete the game.

Graphics & Sound

PERSONA 5 ENGLISH REVIEW


The graphics are okay. They’re certainly nothing special, but they don’t really have to be. In the in-game cutscenes the lip-syncing and character models leave a lot to be desired, but everything works well in combat. The animated cutscenes are great too - I just wish there was more.

There is a little voice acting, usually when you are doing something important to the story otherwise you’ll generally have to read the dialogue yourself. The voice acting is pretty good, but keep in mind that if you HATE reading you probably won’t enjoy this game.

The menus are something that many Persona 5 reviews have touched on, and yes the menus are cool, but when I play a game I don’t play it for the menus. I play it for the gameplay and story, so I don’t really care that much about how great the menus are.

The music was cool, I really liked the main theme and the music in boss battles although I could’ve used more variety. As far as I remember there are only a handful of tracks that you hear for the majority of the game and that can get tedious to listen to.

Is it worth the price (if you don’t have a lot of time)?

PERSONA 5 ENGLISH REVIEW

First of all, if you have the time and you like JRPGs, then this is 100% worth the price. The amount of content you get here for the price is amazing. If you’re like me, however, and you don’t have a lot of time then I’d still suggest you grab this game. It has the story recap option for you to remind yourself what’s happening and the sheer amount of content is wild. Remember though, it can take you over 80 hours to complete.

If you don’t like JRPGS or you’ve never played one before, this seems like it could convert you or act as a good starting point. I never thought I’d enjoy turn based combat in my life, but now I really don’t mind it and I may even play other games that use turn based combat.

Here are some pros and cons to help you make the decision for yourself:

PROS

  • A lot of content
  • Interesting story
  • Interesting characters
  • Solid combat system
  • Has a story recap feature
  • Collecting personas is fun and addictive

CONS

  • Takes a LONG time to complete
  • There is a lot of reading dialogue
  • List Element
  • I wanted more of the cool animated cutscenes

Thanks for reading, let me know what you thought of Persona 5 in the comment section below. If you want to check out the rest of my reviews you can click on this playlist, I'll see you with the next review!

Ark Survival Evolved PS4 Review – Is It Worth The Price? – 2017 Launch In-Depth Review [GAME REVIEW]

In this post, I’m going to be sharing my Ark Survival Evolved PS4 Review and answering the question “Is it worth the price?”

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My Experience

I’ve been fiending for a survival game with a big multiplayer element for a long time. I saw games like Day Z and H1Z1 on PC and I hoped that one day we’d get a similar experience on consoles. Ark was the first survival game like that that made its way to PS4. I played it for about 3 months while it was still in Early Access back in January of 2017. I played on official servers and I created and ran a tribe that eventually became the Alpha of the server we lived on.

Gameplay

Ark has a few different ways to play the game that drastically change the experience. So for the gameplay section of this review I’m going to cover the experience of single player, PVP multiplayer on official servers and then on unofficial servers. I did cover the experimental “no tame” servers in another review but I have never played the primitive plus mode or multiplayer PVE.

Singleplayer

Singleplayer in ARK is basically an adult version of Minecraft. You don’t really have a set goal and your thrust into this world and expected to find a way to survive. You can try to complete the “story” and get to the ending but that aspect of the game is clearly an afterthought. This is not a story focused game, but you can immerse yourself in the mystery of the world and work towards uncovering the mystery while you build a place to live and tame dino pets.

The early game can be hard and you’ll likely die a lot but once you get your bearings and get a decent base up the challenge fades. Singleplayer clearly wasn’t the focus of the game and it shows. You can have some survival fun in single player but you will be missing out on the true fun if that’s the only way you play the game.

You can change a lot of the rates on single player to make the game less grindy, easier or harder depending on your preference.

Multiplayer PVE is basically single player with other people around. You can trade with other players and possibly get griefed and trolled e.g a tribe may lure an angry Dino to your base. You can also show your creations off to strangers on the internet.

Side note – The AI of the dinos is completely trash in this game. Many strategies for taming or killing dinos are based on exploiting the terrible AI. Of course, strong dinosaurs can still kill you if they catch you but other players is where the real danger lies.

Multiplayer – Official Vs Unofficial Servers

Official Servers

The experience on official servers is likely the experience that most people picking up the game will have. This experience may include waiting for 20 minutes or more trying to get onto your home server because it’s full of players. At the time of this review there is no queue system to join a server and the best way to get into a crowded server is to spam the join button and hope you get in or someone leaves. The devs are continuing to add new servers so these problems may decrease in the future.

The official PVP experience is extremely geared in favour of large tribes. If you plan to play solo on an official server it will likely be a waste of time. There is a good chance that you will log on and find your base has been destroyed and your belongings have been robbed. Experienced players or people that push through these initial losses will learn from their mistakes and eventually build a hidden base with defences, but none of this guarantees that your base will be there when you log back on.

That’s the risk you take when you log off in Ark and it’s also a very interesting part of the game. When you log off, your character goes to sleep and stays in the game world. You can be robbed, imprisoned or even turned into a living blood sack Mad Max style. Your base is also able to be broken into and completely destroyed. Any dinosaur you’ve tamed may be murdered and harvested for hide and/or meat by someone who just likes to see things die.

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Playing in a small tribe can also be similar to playing solo. The advantage of joining or creating a tribe and playing with people is that you can get more things done in a shorter amount of time. The more players the better, in theory. Finding people you trust can be very difficult on Ark’s official servers. Ark rewards the most toxic and ruthless behaviour. You may find yourself betrayed and robbed by someone who you thought you could trust. You might lose everything you’ve built because someone had a bad day.

The key to succeeding in Ark is developing alliances and good relationships. Politics are a very big part of Ark and if you and your tribe do not play the politics game then it is unlikely you will last long. I’m an introvert and I don’t really like to talk to people too much, but Ark forced me to do just that and I’m a better person for it. I formed alliances and created partnerships and talked to a bunch of people on our rise to Alpha status.

An Alpha tribe is the most powerful tribe on the server. You may join a server where the Alpha tribe has created rules or extorts players with threats of destroying their base. Or you might join a server where the Alpha tribe doesn’t get involved with what’s happening on the server. A smart Alpha tribe stays in the shadows because they are often the target of ambitious tribes or raiders from other servers.

Let’s talk about the dinosaurs in Ark. There are a lot of dinosaurs in ark, over 100 right now and the devs are continually updating and adding new dinos. Most of the dinosaurs have a useful ability like being to gather resources efficiently or providing buffs to other dinos or players. Taming the right dinos and playing as efficiently as possible is very important. However, taming useful high level dinos is usually a time consuming and grindy process.

You will generally have to knock a dino out, keep an eye on it and feed it while it’s unconscious for hours sometimes. This is not fun. If you have other tribe members online at the same time or you were smart enough to lure the Dino back to your base before knocking it out then you can multitask and do other things. But waiting hours to tame a dino that can be killed in less than 10 minutes is silly. You can create something called “kibble” in order to tame dinos quicker but the set up to create kibble is a long process in itself.

And that’s my biggest problem with the official servers. The rates are ridiculous. The amount of grinding and boring tasks that you need to do in order to have a couple hours of fun is wildly unbalanced. You can spend a whole week in real life preparing to have one day of PVP. It can be like spending all week at a boring job just so you can go out on the weekend. It can become very much like having a second life, and that second life isn’t always fun.

The devs seem to want you to devote your life to Ark in order to be successful at it. It rewards players who sink an unreal amount of time into the game over skill. Skill can definitely help you but the levelling system and the time it takes to get anything noteworthy accomplished make skill much less of a factor.

Most of the action on PVP official servers consists of people attacking bases while their opponents are offline or PVB (Players Vs. Base). A legit strategy in Ark is to wait until your enemy is offline so you can destroy their base, steal their stuff and kill their dinos. It takes so long to gain resources and dinosaurs that it’s not worth the trouble of risking losing those for the sake of having a real PVP fight over just attacking people when they can’t defend themselves.

The combat isn’t the greatest. Both melee and ranged combat are mediocre at best, but the sheer choice and options that you have in terms of dinos, weapons, armour and strategies make up for the janky combat.

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Unofficial Servers

Unofficial servers are run by players, either from a second console or a rented server. On these servers the owner can change many of the rates and options in the game to create a customised experience. For example, on my rented server, harvesting is 15x the normal rates so that the game is less focused on grinding and more focused on actually having fun. There are many aspects of the game that can be adjusted to find the right gameplay style for you.

I’ve had more fun on my unofficial rented server than I ever had on official. I can control who plays on my server and I can also create rules for people to follow to keep the experience fun for everyone.

Ark is a great sandbox and having the ability to host or play on an unofficial server allows you to play the game the way you prefer.

Of course there are problems with unofficial servers too. You may experience admin abuse on a server that you join or the server can go down and you may lose all your progress. You could very well experience an official server going down and you losing all your progress too but it is much more likely to happen on an unofficial server. The servers hosted from a PS4 or Xbox are especially unstable and prone to crashes or data loss.

Since I’ve rented my own server from Nitrado I haven’t experienced any problems and the server runs just as well as an official server, minus all the grinding and the trolls. I’ve only opened my server up to patrons to ensure the future of the server and keep it up for the long run through donations and such. The $3 monthly payment is more than worth the amount of time you save grinding and being wiped on official servers.

On unofficial servers with higher rates you can actually engage in PVP more often and with less worry.

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Updates

There are frequent updates which add new features, dinos and fixes. The game is still full of glitches and things not working as intended. On an official server you can lose hours of progress because of a glitch but on a server with boosted rates it generally isn’t that big of a deal.

The toxic community

Since Ark promotes devoting your life to the game it makes sense that it attracts a lot of toxic people. You will find people who have no lives and spend every waking hour playing Ark. These players tend to be quite elitist and unwelcoming to new players. You will also find people who just love to troll and ruin people’s days. This is what you should expect on official servers. Of course you can also find some cool people and not everyone is a dick.

Graphics & Sound

The graphics are pretty good. For a game of this scope and size, the graphics are more than good enough. When you fly past big bases the frame rate does drop but it usually smooths out after the base has loaded in. Frame rate drops are a common thing in the game but it hasn’t hampered my experience too much. The sound, however, is mediocre. The actual sound of the dinos and environment aren’t that bad but, even after launch, you still can’t tell exactly which direction a sound is coming from.

The music is pretty good though.

Is it worth the price?

Ark Survival Evolved is currently £43.49 on Amazon. To be honest, there is a bunch of things that I couldn’t cover in this review because of how deep and big this game is. I have had a bunch of fun playing Ark and it is one of the most unique and wild experiences I’ve ever had in a game. There are so many possibilities to experience, so many hours of fun and also so many things that may make you rage quit.

If you want to play this game solely for singleplayer then you should wait until the price drops to about £25. If you want to play on official PVP servers then I don’t think this game is worth the time or money. If you want to play on an unofficial PVP server then this game is definitely worth the price and you are going to come away with many many hours of fun. You can apply here to join my rented Ark Survival Evolved Server for the PS4.

Here are some pros and cons to help you make the decision for yourself:

Pros

  • The game is very deep
  • This is truly a sandbox game with many possibilities
  • There is no game like this on consoles right now

 

Cons

  • The tutorial system does not do a good job of covering the deep aspects of the game
  • Playing on official servers is a tedious grind that ends up feeling more like work than fun
  • The game is full of glitches

If you want to buy Ark Survival Evolved then please use the Amazon link below. It will help out the channel at no cost to you. Thanks for reading, let me know what you thought of Ark Survival Evolved in the comment section below and if you want to check out the rest of my reviews you can click on this playlist.

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Join my discord channel to play Ark Survival Evolved with me and get involved with the community. You can also find a bunch of Ark Survival Evolved guides and gameplay on my channel.

I’ll see you in the next review.

Rainbow 6 Siege PS4 Review – Is It Worth The Price? [GAME REVIEW]

In this post I’m going to be sharing my Rainbow 6 Siege PS4 review and telling you if it’s worth the price.

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My Experience

I’ve played a few of the previous Rainbow 6 games. The last Rainbow 6 I played was Rainbow 6 Vegas 2. That was a game that focused more on the single player (like all previous installations in the Rainbow 6 series) and I don’t think it had any multiplayer modes except for split screen multiplayer.

So when I think about Rainbow Six Siege I don’t really think of it as a Rainbow Six Game, I think of it as a new multiplayer-focused, tactical first person shooter.

I was very sceptical about Rainbow Six Siege when I first heard about it. A friend told me about it and he compared it to the search and destroy game mode from the Call Of Duty series. I hated the search and destroy game mode, so I thought I could never enjoy Rainbow Six Siege. However, after hearing more good reviews and praise upon praise about Rainbow Six Siege I thought I’d give it a chance. I bought it for £17 on Amazon and in this review I’m gonna let you know if it was worth the price.

Gameplay

The gameplay in Rainbow 6 Siege is intense, tactical and heavily team oriented, but that’s the multiplayer (which is the bulk of the game). Let me first address the single player options and modes for those who are looking for a tactical squad based single player game like the old Rainbow 6 instalments.

The single player portion of the game is limited to the terrorist hunt mode and 11 ‘situations’. These situations put you into the shoes of a specific operator and then task you with completing different objectives on one of the multiplayer maps. These are basically tutorial missions to help prepare you for the multiplayer section of the game. I personally only completed 8 out of the 11 situations before I got bored and decided to dive into multiplayer.

Rainbow 6 Siege Review 2017 - R6S Review

In the terrorist hunt mode you can play with 4 other players or you can go it alone and compete against the AI in objective focused matches that feel ripped straight out of the multiplayer portion of the game. If you want to buy Rainbow 6 Siege for a single player experience then don’t waste your money. This game has no campaign mode and the single player experience is just the multiplayer experience with bots instead. You’ll likely be bored within 2 days if you do not get this game to experience the multiplayer.

The multiplayer portion of the game is where all the meat of the game is. You can pick from over 20 different operators with their own skills, strengths and weaknesses. Each operator has their own loadout options and a specific skill or gadget that only they can use.

The defensive operators are only playable on defense and the offensive operators are only playable on offense. You have to earn renown – the in game currency – in order to buy new operators as well as new attachments and cosmetics.

Rainbow 6 Siege Review 2017 - R6S Review

There is strategy and thought that goes into picking the right operator and creating the right team composition to handle different situations. You don’t know what operators the enemy team is going to pick and you can’t change operators on the fly like in Overwatch. You have one life per round so you need to make it count. If you pick Thermite (an operator that can break through reinforced walls) and you die before you can break through a wall then your team is down one person and you completely wasted your operator.

But this happens to the best of us and even after you die, you can still communicate with your teammates and help your team by giving them the information they need, by viewing cameras, drones or watching the screens of surviving players, to help them win the round.

Each round starts with the attacking team using drones to search for the objective and canvas the area while the defending team reinforces walls, doors hatches and sets up their defenses. After the starting period, the attacking team is tasked with completing the objective – capturing a hostage, securing the area, defusing the bomb or killing everyone – before the timer runs out.

Since you only have one life and many areas of the map are destructible, it becomes a very intense and frantic fight for the W. People can take you out from angles that you never dreamed of, through walls, floors and ceilings and you can do the same. Being stealthy and limiting the information the enemy team has becomes very important as a few shots is all that is needed to take you out of the round. Coordinating strategies with your team, executing those strategies and getting the win is one of the most satisfying multiplayer gaming experiences I have ever had. Getting a last second win with the odds stacked against you also feels immensely gratifying.

The multiplayer is much better when you have a team to play with. You can enjoy this game playing with random people or playing alone but having a well coordinated team is a much better experience.

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Renown and Micro-transactions

Earning renown in this game takes a very very long time. It seems that the slow grindy process is made that way on purpose in order to get you to buy R6 credits for real money. This hurts the game in my eyes, but the game is fun enough that the grind doesn’t get boring and annoying.

Updates

Rainbow 6 Siege Review 2017 - R6S Review

Rainbow 6 Siege receives regular updates and new features from Ubisoft. The latest update introduced alpha packs – which is pretty much Overwatch’s loot box system with a few changes. Instead of getting an alpha pack every time you level up, you have a chance to win one after every match you win and the chances are increased after every match you complete. These alpha packs contain cosmetic items and do not give any players an advantage. Of course these alpha packs can also be bought in the store.

Each year Ubisoft plans to release 4 free DLC packages called ‘seasons’. These seasons are based around a specific country and come with new operators and a new map. The new operators aren’t instantly playable like the map, you have to buy the operator with renown. The price of DLC operators are particularly expensive at 25k renown. To put things in perspective, on average I receive under 400 renown after each match.

However these updates are free, so it doesn’t bother me that the new operators require a lot of grinding. I’m actually pleased at the fact that you can grind and spend nothing but time on the game and unlock all the operators.

Graphics & Sound

The graphics are great, but in this era of gaming I don’t really expect anything different. Everything looks good and I have no problems with the visuals.

The sound is amazing. So much of this game is based on listening to the sound of other players in order to anticipate their movements so it needed to be amazing and luckily it is. The guns sound good, the sound of a player rappelling on the side of a building sounds great. Hearing someone break through a barricade or run on the floor above all help me identify where someone is and provide the relevant information. The sound system in this game is awesome and you need to wear headphones if you plan to play it.

Is it worth the price?

Rainbow 6 Siege is currently £19.99 on Amazon. I’ve had a lot of fun playing it and I’ve played it for over 40 hours. I wish I had more time to play the game and it is well worth the price of £19.99. This is a brilliant multiplayer game with hours of fun to be had, but it is definitely not worth the price if you only want to buy this game for the single player as that is almost non-existent.

Here are some pros and cons to help you make the decision for yourself:

Pros

  • The gameplay is intense and tactical
  • You can still help your team if you die
  • The sound design is great

Cons

  • Game pushes you towards micro-transactions
  • The single player is not good

If you want to buy Rainbow 6 Siege then please use this Amazon link. It will help out the channel and blog at no cost to you. Thanks for reading!

Let me know what you thought of Rainbow 6 Siege in the comment section below and if you want to check out the rest of my reviews you can watch them in this playlist.

Join my discord channel to play Rainbow 6 Siege with me and get involved with the community. You can also find a bunch of Rainbow 6 Guides and gameplay on my channel. I’ll see you in the next review.

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Ghost Recon Wildlands PS4 Review – Is it Worth The Price? – Ghost Recon Wildlands Review [GAME REVIEW]

Hey whats going on guys, I’m Jay Carteré and in this post I’m going to be sharing my Ghost Recon Wildlands PS4 review.

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First off, let’s start with my experience.

My Experience

I think the last Ghost Recon I played was Advanced Warfighter 2 on the Xbox 360. I played that for some time but I’ve never really been a big Ghost Recon fan. I however, played the Ghost Recon Wildlands BETA and I thought it was okay but I didn’t think it would have enough varied content to hold my attention for too long. Now I have finished Ghost Recon Wildlands. Meaning I’ve reached the end boss, but there’s also more missions for me to do in order to unlock the true ending. I think I’ve played the game more than enough to let you know whether it’s worth the price, I mean I’ve played for about 30 hours and I’ve gotten to grips with the gameplay which is the main focus of my reviews.


Gameplay

 

Let me just start off by saying this game is long. It’s a typical open world game with side activities – not side missions – to complete as well as a main set of missions.

The mission structure is similar to something like “Crackdown”or” Mercenaries”, you have four main heads of the Santa Blanca Cartel that you need to take out and capture before you can take out or capture El Sueño, the boss if the Santa Blanca Cartel. You only have to take out or capture 2 out of the 4 of these Heads of the cartel to complete the game and get the first ending, however before you can attack the heads of each aspect of the cartel you need to take out their underboss and take out their 4 or 5 captains or Buchons before you can attack the underboss.

Each Buchon has around 4 – 6 missions to complete in order to work your way up to them, these missions range from tailing people, killing people, capturing people, getting a specific item or blowing stuff up. But in order to get access to those missions you need to find and scan information located in the open world and generally in outposts.

Taking out outposts are the core loop of the game, similar to the Far Cry games and many others. Almost every mission requires you to get into an outpost full of enemies and complete some sort of objective. You’re usually able to go in stealthy or guns blazing but some missions force you to use stealth only and the game seems to expect yo to play stealthy. This is cool with me – I’ve been waiting for a splinter cell game for years and this is the closest thing we have to it although the stealth mechanics aren’t the deepest.


First of all the stealth only missions are flawed because you fail automatically if the enemy begins hunting for you, which is the second alert stage, before they find you and start engaging in a fight which is the third alert stage. This means the game expects you to maintain full stealth, meaning no enemy knows you’re there whatsoever. This is possible if you just focus on not being seen and don’t try and kill too many people but if the enemy finds a body or hears a shot then you have to restart. Seeing as you have no ability to move bodies, I think thats a bit unfair and annoying, you also can’t create a big explosion or something as a distraction to sneak in as that would make the enemies hunt for you and make you fail the mission. So these stealth missions seem rigid in a way that I don’t think gels with the rest of the game, luckily the stealth missions aren’t the bulk of the game but the issues don’t end there.

The AI in this game leaves a lot to be desired. As I mentioned before, when you miss a shot or blow something up you start being hunted. Somehow when this occurs, the enemies gain psychic abilities and know exactly where you are 99% of the time. Whole groups of them – I’m talking 6 – 10 soldiers – will converge on your position and at that point you have a few options. You can fight them all head on, you can hold a choke point and wait until each one of them comes around the corner and kill them one and two at a time or you can sneak away and wait for an undetermined amount of time for the enemies to go back to their posts.

First of all almost a whole outpost leaving their posts undefended to come towards your position based on the suggestion of a psychic is bad strategy. And when I say psychic I mean it, the enemies come to your exact position – not even just your general area, it’s silly – but the fact that most of the outpost is now unguarded makes it easy for you to bypass them and get to your objective. A better way of dealing with this would be for a group of about 4 soldiers to come out and hunt for you for a fixed amount of time, something like the alert mode in metal gear solid, and then going back to base and reporting that nothing is there if you don’t kill them.

Ghost Recon Wildlands PS4 Review - Is it Worth The Price? - Ghost Recon Wildlands Review

 

 

This gives you the choice of killing those soldiers meaning you’ve got 4 less enemies to deal with, but maybe they send out a larger or stronger hunting party, or letting them live in order to remain stealthy and undetected. Adding a timer to the hunting and alert statuses would also make it much easier for players to make informed decisions like “do I wait out this hunt even though it’s going to take 40 more seconds or do I go in guns blazing”. Having a time on screen would make it less likely that we crawl around with our tail between our legs waiting for the enemies to get off our trail while we play a game of hide and seek.

When I first started playing the game, I thought playing on normal was too easy (and it can be) but unidad (the military of Bolivia) provided a good challenge whenever I came across them.

When I tried to beat the story quickly for the sake of review I found the game to be getting boring and repetitive before I even took out the first Cartel head. Then I realised what the game was about and what I had been neglecting by not exploring and doing side activities.

The game is about levelling up your character and finding better weapons for your loadout. I had been totally missing this aspect of the game when I was doing each story mission after one another, using the same 3 weapons I had been using since my first few hours with the game.

Getting new guns, attachments, skills, equipment and new support options from the rebels – that is the main draw of the game. The story is just there to keep you moving forward and to provide some direction. And when you combine the clearing outposts loop that I mentioned earlier with the possibilities of getting new rewards such as skills, attachments and weapons, then the process becomes much more exciting. Levelling up my character was very much a background thought while playing through Ghost Recon Wildlands although I always got excited when I found a new skill medal, a gun or attachment I wanted and even levelling up skills for my character when I remembered to do it.

 

In addition to getting new equipment and skills, the side activities around the open world give you access to rebel support such as, spotting an area, using mortars, providing backup and delivering vehicles – most importantly the helicopter. These upgrades are quite useful and enable you to streamline your gameplay and make things easier or give you more options to play with.

I could go on about the gameplay and list all the other things you can do but that may be suited to a more in depth spoiler review and if that’s requested I may do that but for now let me just say that I played the majority of this game solo and I think it is generally better if you play it with friends. That is the same for all games, but this game seems designed as a co-op experience, the mediocre AI and the repetitive missions are much less annoying if you’re playing with a group of friends. I did try and play public co-op but I wouldn’t recommend it. The few times I joined a game the other people were either loud and annoying, didn’t speak English or everyone was just going about doing their own thing.

Buy Ghost Recon Wildlands Here

Bugs

There were quite a lot of sound bugs, dialogue would cut out in cut scenes and it would take a while for vehicle engine noise to kick in after loading up an area. At one point when I loaded up the game there was no sound whatsoever but that was fixed when I restarted my PS4.

Story

Ghost Recon Wildlands PS4 Review - Is it Worth The Price? - Ghost Recon Wildlands Review

The story is not the main focus in Ghost Recon Wildlands and I doubt it’s going to win any awards but I was very interested in the story of El Sueño and the Cartel. I liked El Sueño’s narrations a lot and the videos regarding the cartel, the actual story and in game cut scenes left a lot to be desired. A lot of the voice acting wasn’t great and most of the story just wasn’t interesting. You could turn off the sound and put some music in the background and play this and you won’t be missing out a bunch. The first ending is mediocre – I will create an updated video where I talk about the real ending after destabilising the cartel 100% if it gets any better.

I think the main problem with the story is that the game was designed to be played in any order and in co-op. This means there is no character development at all and the team you play as has no real personalities. Since your team members were designed to be traded out for co-op buddies at any time, I understand why they have no personality but even your main character seems to be made out of cardboard. This is an open world game with a focus on open world co op mischief and fun so I doubt the story will be the reason anyone plays this game but again, El Sueño’s parts were great, he really made every narration he made sound epic and interesting.

Is it worth the price?

Ghost Recon is currently £42.99 on Amazon. I had a lot of fun with Ghost Recon Wildlands, I played it for over 30 hours and I want to play it more – although probably in multiplayer. I do think that if you’re going to play this game singleplayer you should be aware of the repetitive nature of the game. But if you love taking out outposts and finding new gear like I do, then you’ll have a bunch of fun planning your sweet smooth tactical outpost clearings and taking on the Santa Blanca Cartel. I also forgot to mention that the gunplay and combat feels very good and satisfying, despite the AI’s shortcomings.

I think this game is definitely worth the money if you have at least 2 friends to play it with and worth the money in single player if you like taking down outposts in these kind of games as there is a lot of content here. But if that’s not your thing then you’re better off waiting for a sale.

Pros And Cons

Pros

  • A lot of Weapons and unlockables
  • A bunch of outposts to take out
  • A lot of missions to tackle
  • Stable open world co-op
  • Good gunplay

Cons

  • A weak story
  • Mediocre AI
  • Repetitive side activities

Thanks for reading my Ghost Recon Wildlands PS4 review, let me know what you thought of this game in the comment section below and if you want to check out the rest of my reviews you can check out my review playlist. Be sure to join my discord channel to play games with me and get involved with the community. I’ll see you in the next review!

Buy Ghost Recon Wildlands Here

 

Prey PS4 Review – Is it Worth The Price? [GAME REVIEW]

In this Prey PS4 Review I am going to be staying away from any major spoilers and helping you to decide whether this game is worth the price. Prey is a first person shooter/RPG developed by Arkane Studios and published by Bethesda. If you’ve played any of the Dishonored or Bioshock games then the mechanics of Prey should be a little familiar to you.

First off, let’s start with my experience.

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My Experience

Prey PS4 Review - Is it Worth The Price?I never played the first Prey game in 2006, however I did watch my older brother play it. It seemed very interesting but first person shooters have never been my go to genre for single player experiences. After later playing games like Bioshock and Dishonored, I realised that there was a place for single player FPS experiences – especially FPS games with RPG elements and effective world building.

Gameplay

Prey and Arkane’s previous FPS/RPG mashup Dishonored have a lot in common. In both games, you’re able to wield both physical weapons and otherworldly abilities (you’re able to choose to completely ignore your otherworldly abilities and play it straight in both games). You’re also encouraged to play the game how you want but it’s obvious that stealth is often the best or intended way to play. There are multiple ways to complete objectives and access areas and there are choices to make along the way that will grant you different endings or consequences.

After hearing that, I wouldn’t fault you for assuming that Prey is simply a sci-fi version of Dishonored, but you would be wrong.

Prey seems to be designed to make you feel extremely paranoid… and it succeeds. For example, the grunt enemies – mimics – who disguise themselves as everyday objects and – worst of all – useful items will make you slowly enter a new room, scanning your surroundings for anything that looks suspicious and slinging your trusty wrench at everything that looks a little off. The music in the game also sets the tone very well, many times throughout the game I found myself on edge simply because of the background music which sounded like it’d fit right in in a Ridley Scott sci-fi horror movie.Prey PS4 Review - Is it Worth The Price?

You’re also so underpowered at the beginning of the game that you’ll be quaking in your boots at the sight of a new enemy. This adds to the scare factor, which is great but this leads me to my next point.

The enemy types in Prey lack variety. I mean, the first time you see a new type of enemy it is both an interesting and heart pumping experience but once you’ve seen the 4 basic enemies and a mini boss you’ve pretty much seen them all. The different variations of the enemies require different tactics to overcome but apart from the mimics, the enemy designs aren’t all that interesting.

Nevertheless, the game is fun. Exploring the space station of Talos 1 as a fragile noob searching for answers, to becoming an unstoppable sneaky psychic death machine searching for more needles to stab into your eye is an enjoyable journey. Learning which weapons and elements work best against certain enemies, finding out the stories of the dead people around you and choosing the high road and sneaking around enemies hoping to not be spotted and viciously murdered because you’re low on ammo is all a blast. The combat feels okay although the absence of an aim down sights feature felt a little weird but it wasn’t a deal breaker.

Prey PS4 Review - Is it Worth The Price?

The gameplay isn’t all great though. The loading screens take ages to get through. At the beginning of the game this isn’t too much of a hassle because you’ll be moving from area to area at a pretty steady pace while following your main objectives. When you’ve pretty much explored the new areas of the station and you have a variety of side missions and main missions to complete, backtracking and moving between areas you’ve previously visited in order to finish objectives gets really annoying.

Having to sit through a minute and more of loading in order to complete an objective and be sent to some other section of the station to complete the next part of the objective and sitting through another loading screen to get there to continue this cycle gets super tedious. I think the last quarter of the game suffers immensely because of all this loading and a story choice that I’m not going to spoil. I think that the game should have ended about 4 hours sooner and that would’ve greatly solved this pacing issue.

There were also a few bugs that occurred through my first play through of Prey.

  • At one point all my auto saves and quick saves were corrupted, these were later fixed in a patch the next week.
  • I also got stuck in an elevator with no option to move or select anything in my inventory
  • Objective markers showed up in the wrong locations at least twice for me

Luckily I experienced no game breaking bugs and I was able to finish the game.

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Story

Prey PS4 Review - Is it Worth The Price?

The story of Prey centres around Morgan Yu. You play as either a male or female version of Morgan as you attempt to piece together what happened on Talos 1, who you can trust, who you can’t trust and who you are.

I think the story was pretty good, I really wanted to learn more about the world and the circumstances surrounding the alien presence on the ship. This spurred me to continue playing until about 3 quarters in but I did, however enjoy the ending of the game.

Graphics & Sound

The graphics in prey are pretty good, nothing outstanding but nothing looked terribly bad either. The sound was phenomenal, as I mentioned earlier, the soundtrack really added to the sense of paranoia and dread that you feel while venturing through Talos 1. The sound of mimics trying to hide around the corner and the sound of phantoms talking nonsense while they patrol were all executed well and very nerve-wracking.

Is It Worth The Price?

Prey PS4 Review - Is it Worth The Price?

Prey is currently £29.49 on Amazon, which is surprising considering that it was released this month and most AAA games release at £40 no matter the length or depth. For most of my 26 hours spent completing prey I had a great time, the last 4 hours were a bit of a drag but I definitely enjoyed the majority of my time with it. I can confidently say that at almost £30, this game is worth the price. You’re getting bang for your buck here and the different upgrade and story options offer some replayablity.

Let me list some pros and cons so you can make up your own mind though

Pros

  • An interesting story
  • Multiple ways to complete objectives
  • A fun array of Alien powers
  • A paranoia inducing atmosphere and tone
  • The mimic is a great enemy

Cons

  • Long loading screens
  • A tedious fourth quarter
  • Limited enemy types

 

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Thanks for reading guys, let me know what you thought of this game in the comment section below and if you want to check out the rest of my reviews you can check out my review playlist. Be sure to join my discord channel to play games with me and get involved with the community. I’ll see you in the next review!

Final Fantasy XV PS4 Review – Is It Worth The Price? [GAME REVIEW]

In this post I’m going to be reviewing Final Fantasy 15 for the PS4.

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My Experience

I have never played a Final Fantasy game before this one. I’m unfamiliar with the concepts and themes that are generally in games in this series, but I do know of Final Fantasy as an RPG series with a massive fanbase. I also hate turn-based combat in games, which is the combat system most prevalent in Final Fantasy games to my knowledge.

After playing about an hour of Final Fantasy 15, I watched Final Fantasy Kingsglaive and the Final Fantasy Brotherhood anime to flesh out the story and characters.

Kingsglaive was mediocre, but I enjoyed watching the Brotherhood anime. It focused on the 4 main characters and gave me a glimpse into their backstory and relationships with each other.

Kingsglaive did give me more information about the war going on in Final Fantasy 15, but it was too dark and dreary. Brotherhood had much more going for it in terms of witty banter and comic relief.

Kingsglaive and Brotherhood do seem as though they are required viewing in order to have a few things put into context.

Gameplay

Final Fantasy 15 is an open world RPG. You play as Prince Noctis accompanied by your 3 friends and kingsguard Ignis, Gladiolus and Prompto.

Combat

The main aspect of the gameplay is the combat which is in real time and quite flashy and fast-paced, meaning the camera can get very crazy in combat when things get hectic. The combat system seems very simple at first. You have one button dedicated to evading attacks (by rolling by pressing the button or phasing by holding that button) and you have one button dedicated to attacking (which you can hold down).

You can also warp strike which teleports you to enemies and attacks them, and you can deal additional damage to enemies by hitting them from behind. Doing this may also trigger a link strike which teams you up with a party member to pull off an attack. You also have the ability to command your party members to perform their special attacks or techniques as they are called in the game.

The combat is fun, even if it isn’t very challenging. The system isn’t focused on precise timing, it’s instead focused on having situational awareness, getting behind your enemies and making sure your enemies don’t get behind you. The game does become more challenging when you fight enemies above your level. Early on in the game, while I was at level 3, I faced a level 30 demon in a hard fought battle. I won in the end, but it wasn’t easy.

You can get through most hard encounters by being skilled and/or having a good supply of potions to keep you alive, and if things get too hairy you could always run away.I only died once in over 40 hours of playing the game and that was on the last boss because I didn’t use an item in time, which I believe was a fluke.Anyway, the combat is fun, flashy and against higher level enemies you are forced to be more strategic as one wrong move can have you at death’s door.

Open World

Now, lets talk about the open world.There are monster hunts, dungeons, random massive high level monsters in the world and a bunch of fetch quests.

Unfortunately, the side missions in this game mainly consist of fetch quests. They’re nowhere near the levels of something like The Witcher 3’s amazing side quests, but there are a fair amount of them if you just want something to do. I spent most of my time on hunts, in dungeons and following the main story.

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Driving

In order to get to any of these activities you’re going to have to use your royal car, The Regalia.You can choose to drive yourself, or have your friend Ignis drive. Either way it doesn’t really matter as you can control the car while Ignis is driving if you want to and there’s really no need to manually drive on any of the long journeys you’ll be taking.

The driving is mostly automated. The car sticks to the road like it’s on rails and you have very little influence over the way it moves. The max speed leaves a lot to be desired, but I actually like the ‘on rails’ driving. Many people may hate the fact that the driving is on rails, but I don’t enjoy driving in games much anyway.

The bad thing is, you will be spending a lot of time on the road in this game – I’m talking 7 or 10 minute journeys from time to time. This would have been fine if there was a bunch of dialogue that the party engages in on the way to places, but that’s only present in the main story. The lack of dialogue on these journeys which is a real oversight in my opinion. You can listen to old Final Fantasy soundtracks if you like, but you probably want to keep your phone handy for these journeys.

I also like the fact that you need to buy gas for your car as it encourages you stop and explore. Gas is also very cheap at only 10 gil, so it doesn’t hurt your wallet.

Upgrades

The upgrade system offers a bunch of different paths and options, providing a lot of choice to select upgrades that compliment your play style.

In order to level up you have to sleep in an establishment or camp out in the wild. Camping gives you the opportunity to have Ignis cook a meal for you. Ignis comes up with new ideas as you find new ingredients and eat different foods at restaurants. Eating food actually gives you significant boosts that can turn the tide of battle so this is actually worth your time.

In the latter end of the game’s story, it becomes a much more linear experience and funnels you through the remaining chapters. You do receive a warning beforehand and get an opportunity to return to the open world so this isn’t a big problem.

 

The problem in this portion is that you will spend a lot of time walking from place to place, which is a little boring. I did enjoy the focus on narrative here, but it would have been better with a bunch of cutscenes than loads of holding forward on the left analogue stick.

There are over 2 hours spent alone and without your weapons which was definitely the worst and most boring part of the game.

I completed the main story in about 31 hours, but there still seems like there’s a bunch of content for me to get into and discover. There are secret dungeons and there are a bunch of dungeons left over after you complete the main story. After completing these dungeons you then gain access to even harder dungeons. There are even high level bosses and probably even more secrets to find, so there’s hours of more content.

Here are a few things I wanted to quickly mention but couldn’t find a way to fit into the rest of this section.

  • The loading screens are way too long.
  • You’ll spend minutes watching a loading screen inbetween cutscenes or chapters. Thankfully there’s no loading out in the open world unless you fast travel.
  • I generally didn’t fast travel since the loading times hardly outweighed the time it took to get somewhere.
  • The return to entrance feature at the end of dungeons is a really good addition. It cuts out a lot of useless backtracking.
  • I experienced a few glitches with the game but nothing game breaking.
  • At one point Gladiolus became transparent. He soon became opaque again after a few minutes.
  • In another instance, I couldn’t see the food that was cooked or the characters on the camping screen but restarting the game fixed this.

Story

Final Fantasy XV takes place on the fictional world of Eos. All the world’s countries – except the kingdom of Lucis – are under the dominion of the empire of Niflheim.

Noctis Lucis Caelum, heir to the Lucian throne, goes on a quest to retake his homeland and its magical crystal after it is seized by Niflheim on the eve of peace negotiations between the two nations.
The main story was quite mediocre. A lot of other reviewers said they didn’t know what was going on in the story, but I can’t relate to that. I knew what was going on, but there were a few plot points that made little sense. For example, the main villain made a lot of questionable choices that were never given a valid explanation.

There are a few set pieces throughout the story and some epic battles, but overall the story was very disappointing. I did really like the feeling of being a prince/king though – that was pretty cool.

The main characters were cool. Ignis is my favourite of the guys as he’s very strategic and logical and that reminds me of me. I thought Prompto would be annoying prior to playing the game, but I liked him too. Gladiolus was the cool tank, but he annoyed me at some points in the story and Noctis just sighed a lot. I expected him to grow into an interesting character, but he didn’t unfortunately.

Is it worth the price?

I think Final Fantasy 15 was around £37.99 Amazon last week but right about now it is sold out and third party sellers are selling it for over £58. I’ll be referring to the 37.99 Amazon price while I give my verdict of whether it’s worth the price.

I have played Final Fantasy XV for about 42 hours and I’m only level 48. There are still level 99 bosses waiting for me to kick their ass and high level dungeons for me to explore.

I had fun playing Final Fantasy 15 and I’m going to continue to play it to try and get a platinum.

In short, yes it is worth the price. If you’re a Final Fantasy fan then you’ve probably got this game already. However, if you’re a first timer like me, you’ll be able to get into and enjoy the game too.

I do suggest watching the Brotherhood anime prior to playing in order to further understand the relationships between the main characters and maybe watching Kingsglaive for better understanding of the main story, but damn that film was wack.

If you want to buy Final Fantasy XV please use this link to support the channel. This is not a sponsor, it’s an Amazon affiliate link and I’ll get a couple pennies if you buy anything on Amazon using that link.

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Rise Of The Tomb Raider 20 Year Celebration Edition PS4 Review – Is It Worth The Price?

In this post I’m going to be reviewing Rise Of The Tomb Raider – 20 Year Celebration Edition for the PS4.

My Experience

I played the Tomb Raider reboot about two years ago and I thought it was cool. It wasn’t breathtaking or anything, but it was competent enough and there was fun to be had with it. Prior to that Tomb Raider reboot, I had probably played about two Tomb Raider games. I remember playing Angel Of Darkness on the PS2, but I don’t remember it enough to know wether I liked it or not. I do, however, remember the early Tomb Raider games being very clunky in terms of controls and aiming.
That is far from the case here. In this post I’m going to let you know whether Rise Of The Tomb Raider is worth its asking price.

Gameplay

If you played the Tomb Raider reboot from 2013, you’ll already be familiar with the gameplay present in this game. You still have an open area that you can run around littered with campfires to save at or spend skill points and frequent checkpoints. You can focus of progressing through the main story or you can venture into optional tombs for some good ol’ tomb raiding. These tombs provide you with new upgrades or skills and are pretty easy to complete. There are no real in depth puzzles that require a lot of thinking here. The puzzles usually just require you to be aware of all the pieces available and then put them together, you’re also provided hints from Lara so you never get stuck for too long. This works because I view Rise Of The Tomb Raider as an action adventure game and not a puzzle game, but I would’ve appreciated my intelligence being tested. Also, there’s no real danger when exploring. It would have been better and more exhilarating if there were traps in the tombs and caves. There are traps in some places in the game, but they’re just pits with spikes which are quite easy to avoid.

The climbing and traversal is excellently done. The game is very good at communicating where you can and can’t jump to signified by white paint streaks on every reachable ledge. I hardly ever died due to poor camera angles or misplaced steps, and this is probably the best climbing or traversal I’ve ever experienced in this type of game. Scenery also breaks away as you climb around, further adding to the immersion.

There is a tremendous ease of use when it comes to picking this game up. I didn’t play it for a week due to the release of Watch Dogs 2 and my review for that, but as soon as I jumped back in I knew exactly how to play and got back into the swing of things immediately – there’s not many games that can do that. I usually feel at odds when I come back to a game after not playing for a while, but with this game it was liking putting on an old jacket and it fit perfectly.

Unlocking new abilities keeps the traversal fresh and interesting. The steady drip of unlocks as I progressed through the story kept me engaged and giddy to test out my new toy.

The combat in this game is great. It’s easy enough to get through enemies and you have a variety of weapons to do so, but you can’t take much damage either so it can get very tense at times.
I nearly died on many occasions, but I actually died less than 10 times in combat. I felt powerful yet fragile and I think this is the perfect balance for good edge of your seat gameplay without the frustration of losing or dying too frequently.
Unfortunately, you can’t duel wield pistols like classic Lara Croft which is a damn shame.
There also aren’t any loading screens apart from when you die. The loading screens seem to be masked by short transition scenes between areas. For example, crawling through a tunnel or squeezing through a crack in a wall.
The gameplay is phenomenal and as smooth as butter in my opinion. I had so much fun that it’s probably some of the best gameplay I’ve experienced this year.

Story

In Rise of the Tomb Raider, Lara Croft becomes more than a survivor as she embarks on her first tomb raiding expedition to the most treacherous and remote regions of Siberia. Lara follows in her dad’s footsteps in order to restore respect to his name and maybe cure all diseases and that.

The story really is not amazing here. I didn’t care about any of the characters except for lara. The villain is super evil with no real redeeming qualities. Lara is a bit of a goody two shoes, but she’s not super annoying or overly righteous. However, there was a twist near the end of the game that I didn’t see coming. I didn’t like the ending, but it wasn’t that bad and I could tell that they were setting things up for a sequel.

You can also find audio recordings and relics that help flesh out the story, but it never really became a major driving factor.

All in all the story is quite mediocre here.

Graphics And Sound

The graphics here are great. Lara looks beautiful, and so does everything else. The graphics aren’t outstanding, but they are in line with what we’ve come to expect from this current generation of gaming.

The sound is pretty good in terms of voice acting, although there were some really bad attempts at a Russian accent in a few audio tapes later in the game. For the most part everything was A-okay. The gun sounds did sound a little hollow or tin like at times, but it wasn’t anything majorly off putting.

Modes

There are a fair few modes that you can explore and have fun with separate from the main story. The 20 year edition also comes with all the previously released DLC.

The main thing that ties most of these modes together is a card system which allows you to add modifiers to your experience to make things more challenging or easier on yourself as you wish, or just experience weird changes like making your enemies have giant heads or playing as Lara from Tomb Raider Angel of Darkness.

Blood Ties seems like a story-heavy mode based in craft manor. You’re focused on finding information and listening to audio snippets in order to solve a mystery. It doesn’t seem like it has combat, but I haven’t fully played through it.

Endurance mode adds a few survival elements to the game such as managing your hunger and heat, while tasking you with searching for artefacts and relicts. You can also play this mode in online multiplayer by inviting someone on your friends list or using matchmaking. I did test out the matchmaking and there are people still playing in case you were worried about that.

In Cold Darkness mode, trinity soldiers have become infected. This results in them having reduced sight, but makes them attracted to sound. This mode seems to revolve around a puzzle which was quite confusing the first time playing, so this might be exactly what the main campaign was missing in terms of more difficult puzzles. However, from first glance it seems a little convoluted. With that said though, this is probably the extra mode that grabs my attention the most.

Lara’s Nightmare is a cool mode which has you running around Croft Manor while also shooting zombies. This seems very similar to something like Call Of Duty’s Zombies mode.

There’s Score, Attack and Chapter Replay which is self explanatory.

Remnant resistance is the last mode. You can create missions by putting together different cards to modify difficulty and objectives or play through missions created by others.

Cold Darkness and Endurance mode seem like the best modes the game has to offer for my personal taste. This content adds hours more to the potential play time you’ll get out of the game, although I assume most of these modes would get repetitive really quickly.

Is It Worth The Price?

Pros:

  • Gameplay is very satisfying
  • A variety of extra modes

Cons:

  • The story is mediocre

Rise Of The Tomb Raider: 20 Year Celebration is currently £39.45 on Amazon. It took me over 20 hours to complete the main campaign and I had loads of fun while doing it. If you liked the reboot from 2013, you can’t go wrong here. With just the main campaign and removing all the extra content, I think it was well worth the price.

If you want to buy Rise Of The Tomb Raider please use this link to support the channel. This is not a sponsor, it’s an Amazon affiliate link and I’ll get a couple pennies if you buy anything on Amazon using that link.

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